Tools

  • Software Used : Autodesk 3ds Max
  • Render Engine : V-ray 5
  • Plugins : Quixel Bridge

Notable Techniques

  • Ceiling ornaments and wall moldings were manually modeled based on architectural references.
  • The flooring was created using displacement-supported textures combined with V-Ray Blend Material to achieve a realistic segmented wood effect.
  • Custom V-Ray shaders were used for fabrics and surfaces to accurately replicate materials such as velvet, linen, and matte paint.
  • Focus Details

    This interior project highlights the atmospheric depth created by natural light flowing between adjacent rooms. The interplay of light across light and dark surfaces enhances the spatial hierarchy. Classical elements like ceiling detailing, door frames, and wall moldings were precisely modeled to match period architecture. The wooden floor was built using displacement-enabled textures layered through V-Ray Blend Material, resulting in a highly authentic, hand-laid finish. Collectively, these elements form a composition that balances minimal aesthetics with technical refinement.

    In Collaboration With