Tools

  • Software Used : Autodesk 3ds Max
  • Render Engine : V-ray 5
  • Plugins : Itoo Forest Pack, Aviz Studio, Quixel Bridge

Notable Techniques

  • Scattering with subtle randomness for natural variation with Itoo Forest Pack
  • Roof elements were modeled using AvizStudio’s ATiles plugin

Focus Details

This scene focuses on achieving natural realism through carefully controlled randomness and material fidelity. The grass was scattered using Forest Pack with variation in size, orientation, and color to avoid visual repetition and ensure an organic look.

Wall surfaces were enhanced with subtle texture and bump mapping, capturing material depth and responding accurately to shifting daylight. Small props and landscaping elements were composed to maintain balance without overwhelming the frame.

In Collaboration With