Tools

  • Software Used : Autodesk 3ds Max
  • Render Engine : V-ray 5
  • Plugins : Quixel Bridge

Notable Techniques

  • Realistic facade surfaces created using high-resolution textures combined with detailed bump and reflection maps
  • Weathering and damage details on pavement and asphalt implemented using custom masks and V-Ray Blend Material
  • Subtle surface irregularities and variations achieved through procedural mapping
  • Focus Details

    This project emphasizes the realistic representation of façade materials, showcasing finely tuned surface imperfections and material transitions, while pavement and asphalt areas were carefully treated with visible wear, cracks, and dirt buildup to strengthen the overall believability of the urban context.

    In Collaboration With