
Lake House
Natural textures, soft light, and the gentle sound of water define a space made for reflection, where solitude feels expansive, not isolated.
The Lake House scene highlights a natural and tranquil setting, brought to life through procedural distribution and fluid simulation. A combination of Forest Pack and detailed scatter maps ensured a highly realistic and randomized layout for trees, grasses, rocks, and shoreline foliage.
The lake surface was generated using Phoenix FD, enabling fluid motion and light interaction consistent with a calm body of water. Atmospheric fog in the distance was also created with Phoenix Smoke Simulation, enriching the depth and ambiance of the environment.
A subtle yet effective technique was applied to the vertical wooden beams of the pier, where a V-Ray Blend Material was used to simulate natural moss and waterline wear, adding authenticity to the scene’s interaction with the environment.