Tools

  • Software Used : Autodesk 3ds Max
  • Render Engine : V-ray 5
  • Plugins : Quixel Bridge, Itoo Forest Pack

Notable Techniques

  • Atmospheric light shafts created using V-Ray Environment Fog
  • Hand-modeled architectural forms with historical detailing

  • Custom displacement and bump layering on stone materials

  • Controlled contrast between sunlit and shaded zones for visual depth

Focus Details

This project emphasizes architectural storytelling through light, texture, and composition. The iconic vaulted geometry and arches were modeled from scratch to reflect historical accuracy, while the stone surfaces were detailed with layered bump and displacement maps to enhance realism.

V-Ray Environment Fog was used to simulate soft light rays filtering through the space, creating a hazy, contemplative atmosphere. The lighting design highlights contrasts between warm sun exposure and cooler interior shadows, reinforcing spatial depth and material age.